Check Box – Fyne Golang GUI Tutorial 52

Check Box – Fyne Golang GUI Tutorial 52


package main
 
// import fyne
import (
    "image/color"
 
    "fyne.io/fyne/v2"
    "fyne.io/fyne/v2/app"
    "fyne.io/fyne/v2/canvas"
    "fyne.io/fyne/v2/container"
    "fyne.io/fyne/v2/widget"
)
 
func main() {
    // new app
    a := app.New()
    // new title and window
    w := a.NewWindow("check Box tutorial")
    // resize window
    w.Resize(fyne.NewSize(400, 400))
    // our first widget
    label := canvas.NewText("Your choice is ...", color.Black)
    // check box
    // first argument is name(string),
    // 2nd is function
 
    chk_male := widget.NewCheck("male", func(b bool) {
        // change name of label
        if b == true {
            label.Text = "male"
            // refresh
            label.Refresh()
        } else {
            label.Text = "deseleted"
            // refresh
            label.Refresh()
        }
    })
 
    // create new one for female
    chk_female := widget.NewCheck("female", func(b bool) {
        // change name of label
        if b == true {
            label.Text = "female"
            label.Hide()
            // refresh
            label.Refresh()
        } else {
            label.Text = "deseleted"
            label.Show()
            // refresh
            label.Refresh()
        }
    })
 
    w.SetContent(
        // here we put all our widgets
        // we are done...
        // lets show content on screen
        container.NewVBox(
            label,
            chk_male,
            chk_female,
        ),
    )
    w.ShowAndRun()
}

 

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